WATER
2Submarine Frog
Archetype:
Frog
ATK:
1200
DEF:
600
View:
2735
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Submarine Frog — Power Evaluation
Final Score: 38 ± 8 · Confidence: Medium
- Intrinsic: 38 · Deck: 38 · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Submarine Frog's only effect is a battle-damage effect that fires solely when it attacks a lower-DEF Defense Position monster, so it converts nothing on its own: no searches, no card advantage, no board. Its score comes from being a cheap, clean 1-3 copy body that shows up in 6 of 6 sampled Frog-adjacent decks, which keeps accessibility and deckbuilding cost respectable. The 1200 ATK and Level 2 stats earn no points, and the absence of combo or guide evidence keeps the score in the low-to-mid band.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Live in all 6 sampled decks at 1-3 copies, but no searcher or recursion route is evidenced in the text or combos (observed/inferred). |
| Combo & Conversion | 15 | Its only effect is battle damage, and no combo boards were supplied to show it building anything (verified text; combo absence is a data gap). |
| Resource Economy | 10 | No draw, search, banish or refuel; the effect is damage only, so there is no card advantage (verified). |
| Effect & Interaction | 5 | No negation, removal or lock; the effect is an offensive battle trigger (verified). |
| Material Utility | 35 | A Level 2 Water Aqua body is plausibly usable as a generic material, but no combo evidence shows it being used that way (inferred). |
| Resilience & Flexibility | 30 | A plain monster body that stays on the field, but its damage effect is lost to the usual monster removal and it has no redundancy evidence (inferred). |
| Deck-Building Efficiency | 85 | Average 1.67 copies per deck with no garnet, lock or banlist restriction, so it is near free to run (observed). |
Calculation
Weight profile: Utility default weights (no clear role; text-only battle-damage effect), secondary Material body not blended. Intrinsic ≈ 38, Deck ≈ 38, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap, low-copy body (avg 1.67 per deck) with no garnet or restriction
- Live in all 6 sampled decks across 3 named Frog-adjacent archetypes
- Clean, unambiguous effect text with no timing ambiguity
Weaknesses
- Battle-damage effect only fires when it attacks a lower-DEF Defense Position monster, so it does nothing on its own
- No combo, searcher or guide evidence showing a real role
- Effect is easy to ignore: a blank or removed attacker loses its only value
Counters / choke points
- Monster removal or banishing the attacker before damage
- Opponent avoids attacking into it or never presents a low-DEF Defense Position target
Best use
Utility body. Decks: Frog shells with Unifrog, Spright.
Evidence & gaps
- Verified: Card text: battle damage equal to ATK minus DEF vs a lower-DEF Defense Position monster; Level 2 Water Aqua, 1200 ATK / 600 DEF, Frog archetype, legal in TCG, OCG, MasterDuel and DuelLinks; Decks: 6 of 6 run it in main, average 1.67 copies, max 3
- Observed: Unifrog co-occurs in 5 of 6 decks, the strongest partner; Spread across 4 archetype tags including 'Không có'; No combos or guides recorded for the card
- Inferred: Effect only matters in battle against a lower-DEF Defense Position monster; Level 2 body could serve as a generic material, but no combo shows it doing so
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






